I just want to say I miss you all! But I am not going to do cheats and stuff but I'm going to do updates and CTMM (Chance to meet me). See ya around, Robloxian!
Saturday, 2 November 2013
Tuesday, 25 June 2013
Leaving this blog
I'm sorry. My favourite game was turn into Minecraft. That's why we left. We are so sorry
Monday, 22 April 2013
How to get Robux with out having BC (Non- hack!)
We found out this and it not a hack! It may not get you banned. We wanted to show you this so all of you get a chance to get it! Follow this steps and read carefully so you will get done right away!:
1. Login in Roblox
2. Make sure you got lots of Tix like Rainbowy483
3. Click 'Trade'
4. Go to Trade currency
5. Click the trade button
6. how many Tix do you want to give? If you got like this number: 67, it will estimate. Careful dont get too much Tix because you will waste it!
And now are you happy with it? You're not banned! It not a hack! You can do it everyday you want! Hope this help! See you, Robloxian!
1. Login in Roblox
2. Make sure you got lots of Tix like Rainbowy483
3. Click 'Trade'
4. Go to Trade currency
5. Click the trade button
6. how many Tix do you want to give? If you got like this number: 67, it will estimate. Careful dont get too much Tix because you will waste it!
And now are you happy with it? You're not banned! It not a hack! You can do it everyday you want! Hope this help! See you, Robloxian!
Friday, 19 April 2013
Chance to meet me (Day 3)
Welcome back! The chance only at weekend and friday. By the way here where to find Me. Well im not online but here is Rainbowy483:
Place: Simon says
At?: 19 of april 2013
What time?: 20:27
End on?: 21: 00
Hurry! Or we will offline! Lets go now! See you, Robloxian!
Tuesday, 16 April 2013
Note
Sorry we're not very active in this blog because we are going to leave this blog but we still play Roblox actively so dont worry. Well we are not so leaving this blog because this blog is only for a chance to meet me and Celebration and what i really want to show you. Dont worry and Stay tune on this Roblox blog. Bye, Robloxian!
Thursday, 4 April 2013
ROBLOX’s Browser-Based and Native-Client Gaming Hybrid
By Andrew Haak:
The advent of broadband internet has revolutionized the way video games are distributed. 10 years ago, the idea of downloading, streaming or playing in a web browser what was traditionally boxed and sold on store shelves was almost unbelievable. Today, it powers video game distribution. Steam does big business distributing games, OnLive and Gaikai have demonstrated that streaming even high-production experiences can be done without sacrificing gameplay quality, and there’s a plethora of free browser and social games you can start playing within seconds in every corner of the web.
Technology has enabled game developers of all shapes and sizes to get their creations to an exponentially larger audience than they could in the past. The question for PC game developers, then, is what’s the best medium: a web-based player or a downloadable client? The industry is still figuring out the answer to this question – right now, the decision hinges on the game’s goals and target audience – but we expect to see some convergence sooner rather than later.
Browser-based gaming
Browser-based gaming – we’ll lump browser games and social games into this category – took off in the 2000s. Since then, the genre has seen ups and downs: the ebb and flow of Zynga has set the tone of social games, while indie developers have found viral and commercial success with quirky games (think Robot Unicorn Attack and Super Meat Boy, both of which have gone on to be released on other platforms), and some browser-based MMORPGs have stood the test of time (RuneScape has been around since 2001, for example).
Pros:
- There is no download, meaning players can initiate sessions very quickly and relatively few turn around at the “download gate.” Many are free to play, ushering even more players in the door for a taste.
- Browser-based games are not platform-specific; they theoretically work in any supported browser across devices and operating systems.
- There is significant potential for large-scale social experiences, as players are all online (and, in the case of social games, backend technology and user data can be used to connect them in exciting/intriguing ways).
Cons:
- There are technological limits on the types of games that perform well in a browser. Vector and raster graphics display particularly well, while 3D rendering is less optimal. (WebGL allows hardware-accelerated 2D/3D graphics rendering in browsers without the use of additional software or plug-ins. It’s worth noting that Internet Explorer does not support WebGL.)
- Because browser games are so accessible and available in such great quantity, play sessions tend to be shorter than those of games on other platforms.
- There is significant cost associated with hosting a browser-based game.
Gaming on demand
Gaming on demand (i.e., streaming) is proven technologically, but it’s still a jump ball from the consumer standpoint. While OnLive was reduced to a shell of itself in 2012 (and is now rebuilding), Sony’s 2013 acquisition of Gaikai – whose technology will be integrated in the PlayStation 4 – lends credence to the idea that gaming on demand is something that could plant itself in the game-distribution spectrum.
Pros:
- The code execution and data storage is handled remotely, meaning players don’t have to own a powerhouse PC or the latest console to play new games.
- You can start playing a high-production, AAA game almost as quickly as you can locate it in the streaming service.
Cons:
- No internet connection (or bad internet connection)? No game experience.
- There may be perceivable lag in how quickly the game responds to user input.
- Players have to put stock in a yet-to-be-proven subscription model for games.
Downloadable client
This is the traditional boxed game brought to digital stores. Steam is the clear-cut leader in this space, offering downloadable versions of a large majority of PC games.
Pros:
- You can purchase a game without having to set foot outside your house.
- Code and content are stored and executed locally, meaning players get the best performance out of their computer and are not (barring pesky DRM) at the mercy of their internet connection speed.
- Generally, downloaded games offer the richest presentation.
Cons:
- A download is a download, no matter what size.
- Downloads can be very large (10+ GB) and, depending on the user’s internet connection, take a long time and a lot of bandwidth to install.
- There is some technical know-how involved in installing, optimizing and running traditional PC games.
The difference between opposite ends of the distribution spectrum is like the difference between “tall” and “wide.” Download games tend to appeal to a “tall” audience (i.e., lower-volume, highly engaged core gamers) that plays a given title repeatedly; browser and social games appeal to a “wide” (i.e., high-volume, more casual) audience that plays short bursts of a game from time to time. This is not a hard-and-fast rule, but from a broad perspective it makes sense.
Hybrid
Some games leverage benefits of more than one distribution model. For instance, Quake Live — a game we’ve previously used as a benchmark in testing our networking — launches from a browser, helping get players in the door, but runs in an external client. This is similar to the way ROBLOX works. Every ROBLOX game is available to play from ROBLOX.com, but first-time players are prompted to download and install a small client application (which includes ROBLOX Studio) before we launch the game and place them in one of our cloud servers. We keep the download extremely small by streaming in the data, such as textures and parts, when a player joins a game. We automatically update the client as needed when a player launches future play sessions.
If you’ve ever wondered why ROBLOX requires a download, you can trace it back to the company’s early years. John Shedletsky has been with ROBLOX since it was a four-man operation in 2006, and notes that the company couldn’t achieve its vision with the existing state of web-gaming technology at that time. It was either a browser-based Java applet, which would limit the scale of ROBLOX places and its simulation, or a native C++ client, which offers the best performance and most control. We chose the latter.
Having a native client paid off in 2012, as we were able to port to iOS without having to start from scratch. It also leaves open the door to consoles. Still, we’ve always kept an eye on the industry and browser-gaming technology.
It’s tempting to remove the hurdle of the download and find a way to embed the entire ROBLOX experience in a web browser, but technology has not progressed to the point of a de facto web-gaming solution yet. We’ve considered doing the complete opposite: moving the entire ROBLOX experience — gameplay, building and browsing – to a single native application, which is essentially what Steam has done.
There should be convergence in the future; either 3D game technology for the web will mature to the point it’s a feasible medium for high-performance games, or things will migrate toward dedicated, complete-experience applications. Until then, our nimble client offers the best blend of performance and ease of use.
Cool! All of the picture looks so amazing! Gtg, Bye!
Wednesday, 3 April 2013
Chance to meet me Day 2
Wazup!? Me and Rainbowy483 take a chance to meet us everyday (Not really)! Get ready to blast off and search for me around Roblox! Here is Zaka152 tracker:
Where?: Rob the ROBLOX Bank
Time?: 12:13 AM
End on?: 7:30 AM
At?: 3 of April 2013
quick or i will quit! Meet Rainbowy483 too on Roblox! Take a look at Rainbowy483 tracker:
Where?: Simon Says
Time?: 12: 20 AM
End?: 13: 00 AM
At?: 3 of April 2013
Thanks for taking a quick look at our tracker. I can't make the tracker tomorrow because im off to an adventure. Bye Robloxian! Update:Rainbowy483 is now quitted but i am still playing :)
Update: Me and Rainbowy483 are now leaving
Where?: Rob the ROBLOX Bank
Time?: 12:13 AM
End on?: 7:30 AM
At?: 3 of April 2013
quick or i will quit! Meet Rainbowy483 too on Roblox! Take a look at Rainbowy483 tracker:
Where?: Simon Says
Time?: 12: 20 AM
End?: 13: 00 AM
At?: 3 of April 2013
Thanks for taking a quick look at our tracker. I can't make the tracker tomorrow because im off to an adventure. Bye Robloxian! Update:Rainbowy483 is now quitted but i am still playing :)
Update: Me and Rainbowy483 are now leaving
The Success and Making of the 2013 ROBLOX Egg Hunt
By Alan Fackler:
The Content Team built the eggs individually; partly because each behaves differently and partly because the team was crunched for time and anticipating the potential for bugs. Isolating behaviors to each individual egg gave the team the flexibility to simply remove eggs if necessary, then re-insert the fixed versions without causing any disruption to the core gaming experience. This is why some of the eggs, like the Scale Egg and the Scrambled Egg, were released later.
ROBLOX Software Engineer Luke Weber recalls that starting the Egg Hunt was tough–the Development Team basically started with a long list of eggs, and Luke worked to design the level not only to be massive, but also contain all the elements needed to unlock the eggs. The base plate for the level was 2000 x 2000 studs–though it all started as a 2D sketch to establish the overall look of the place. As with many game designs, big things often start on a small scale.
The ROBLOX 2013 Egg Hunt has become the most popular event we’ve ever thrown on our platform. We thought we’d take some time to share some of the staggering numbers the game has accumulated in the last week (nearly 2.5 million players and 20,000 concurrent players!)–both in terms of users playing, and the amount of eggs collected. We also got the chance to sit and talk with three of the key architects behind the Egg Hunt, who shared some of the challenges of undertaking such a massive endeavor.
First, some numbers:
- Total Number of Eggs Collected (to date): 3,166,553
- Place Visits (to date): 2,415,099
- Most Collected Egg (to date): The Watermelon Egg (310,387 collected)
- Amount of Egg Related Gear Sold (to date): 65,417 virtual items
- Most Concurrent Players (to date): 19,079 players at the same time (a new ROBLOX record!)
Now that’s how you do an Egg Hunt! As we mentioned above, we took some time to talk to some of the key architects of the 2013 Egg Hunt to get a behind-the-scenes look at the development of the game.
The Race Against Time — Development Oversight
The ROBLOX Content Team had to stick to a rigorous time table in order to finish the Egg Hunt within a small time frame. Content Team Lead Deepak Chandrasekaran had each of the developers design a specific facet of the game, including level design, egg design, or egg coding, and own those individual parts, while keeping an open dialogue between one another during the development cycle.
Once the level was designed, the attention shifted to determining a “spawning order”, meaning the team had to determine which eggs would spawn where, and for what reason. This is why many of the eggs appear in logical locations–don’t be surprised if you find the Spider Egg or the Dragon Egg in the depths of dark and shallow caves.
The pace of the hunt was also an important factor to consider–the developers wanted to ensure that the average player would be able to find most of the eggs, but that only enthusiasts would be able to capture all of them. To that effect, custom gear items were created so enthusiasts could arm themselves with the tools they need to find each and every egg.
Massive Level Design — Our Biggest Egg Hunt Yet
You can see some of the key environmental elements in the sketch–Luke knew the level would need a volcano, a virtual city, a dungeon and a neighborhood of sorts. The city was procedurally generated, though he tweaked and hand-painted some of the buildings before writing the script. He also added some waterfalls, a giant tree (which you should go look at, if you haven’t collected a certain egg there) and an intricate cave system.
But the biggest and most challenging aspect of building the Egg Hunt level was designing the mountain. If you’ve seen the map, you probably know what we’re talking about. It’s easily accessible but challenging at the same time–you’ve got to do some problem solving to make it all the way to the top, but we think the pay-off is worth it (we won’t spoil it here). Luke also found that smooth, organic-looking hills were were difficult to build in ROBLOX, because our parts have hard edges. He added cows and a bunch of trees to help smooth the overall look of the hill.
Sunny Side Up — The Looks and Behaviors of the Eggs
The eggs not only look radically different from each other, but act differently as well. One of the most interactive eggs was the Troll Egg, which was nestled away under the bridge in the map. The Content Team flooded the map with spam (literally, cans of spam), and the only way to unlock the egg was to feed the virtual spam to the Troll. There were cool details, including a GUI that kept track of how much spam the Troll had eaten so far, and if you fed him precisely the right amount, you’d earn an Easter bonus (we won’t give away what it was, but it was hilarious). Making each of the eggs have their own nuances and behaviors was part of what made building the Egg Hunt so fun, and so challenging.
From the Egg of Duty (which fired at you) to the Cataclysmic Egg (which could literally destroy the map)–there were some truly memorable and sometimes beautiful eggs to be had in this year’s Egg Hunt. We’re always looking to top ourselves, so please feel free to sound off in the comments below: What’d you like about the Egg Hunt this year? What would you like to see in the future?
What do you like about the egg hunt this year and what would you like to see in the future? I like about hunting all around roblox and i like to see Monster egg in the future. :) Tell us on the comment below for answers!
Tuesday, 2 April 2013
Chance to meet me
Here's a chance to meet me at Roblox.
Where?: Roblox Middle School
Time: 12:56
At?: 2 April 2013
Quick before i quit! Wait. Do you wanna join Rainbowy483 too? Here:
Where?: Simon says
Time: 12:58
At?: 2 April 2013
Add us and chat with us! Meet us there! Update: Me and Rainbowy483 is now offline
Where?: Roblox Middle School
Time: 12:56
At?: 2 April 2013
Quick before i quit! Wait. Do you wanna join Rainbowy483 too? Here:
Where?: Simon says
Time: 12:58
At?: 2 April 2013
Add us and chat with us! Meet us there! Update: Me and Rainbowy483 is now offline
Other games i join
Hang out with Zaka152 and Rainbowy483 on other games! Meet me around the game somewhere and sometimes you know the game. Enjoy!:
Games: Username: Rainbowy Username: Description about the games:
Roblox Zaka152 Rainbowy483 My cousin told me about this
game so i try it and it epic!
You can make your own game
And available for everyone! Club penguin Zaka152 Rainbowy483 Rainbowy483 told me about
this game. Last month, I hate it
now i like it. Can't wait for
Superhero Takeover Party!
There's always a new party
every month and you can
buy a pet puffle too!
Little space heroes Lewis Summer This game is the game that
you can practise your hero
skill but i don't play this game
a lot. But this game is now
upgraded.
Moshi monster Rookie54434 Lily54434 We know this game from
school but me and
Rainbowy483 think it
boring. This game is
popular.
Poptropica (I forgot) Tuila2 Adventure and quest! solve
the problem and it have
shiny landscape and
background
Woozworld (I didn't Uvlica Everybody thinks it a girly
play this game. It is! I dont like it but
game) Rainbowy483 like it. Enjoy
hanging out your friend here
Lego Zaka152 (She didnt This is cool game as
play this Roblox! I always play Lego
game) hero factory and you can
find your favourite lego. I
still like it if it not a online
game.
That it's. Click the link to go to the game you want. Try it then you enjoy it! Bye, Robloxian!
Games: Username: Rainbowy Username: Description about the games:
Roblox Zaka152 Rainbowy483 My cousin told me about this
game so i try it and it epic!
You can make your own game
And available for everyone! Club penguin Zaka152 Rainbowy483 Rainbowy483 told me about
this game. Last month, I hate it
now i like it. Can't wait for
Superhero Takeover Party!
There's always a new party
every month and you can
buy a pet puffle too!
Little space heroes Lewis Summer This game is the game that
you can practise your hero
skill but i don't play this game
a lot. But this game is now
upgraded.
Moshi monster Rookie54434 Lily54434 We know this game from
school but me and
Rainbowy483 think it
boring. This game is
popular.
Poptropica (I forgot) Tuila2 Adventure and quest! solve
the problem and it have
shiny landscape and
background
Woozworld (I didn't Uvlica Everybody thinks it a girly
play this game. It is! I dont like it but
game) Rainbowy483 like it. Enjoy
hanging out your friend here
Lego Zaka152 (She didnt This is cool game as
play this Roblox! I always play Lego
game) hero factory and you can
find your favourite lego. I
still like it if it not a online
game.
That it's. Click the link to go to the game you want. Try it then you enjoy it! Bye, Robloxian!
Easter!!
It Easter! Did you go to easter egg hunt? I would like to go there too. when i log on to Roblox i always see Roblox egg hunt 2013 by games. Rainbowy483 go there too! Theres lots of eggs there and what egg did you catch? Rainbowy483 catch the watermelon egg. Wish you all great Easter (Doesn't make sense?). Bye Robloxian!
Welcome to Zaka152's Roblox World Cheat!
Hey! it's me, Zaka152! My author helper is Rainbowy483. I would like to make a roblox blog. In this blog you can see Tips, Cheat and Celebration! I always online around Roblox so dont forget to add me. Also just check my profile and see what would i look like. I always chat to people and i dont want hacker or bad behaviour but if you didn't follow the rules i could report anyone. Here's Roblox rules:
Respect other people and help
Don't Bully
Do not online dating
That's all rules i know. And some Robloxian told me a question and i answered. Here a question you need to know: Y=Yes M= Maybe S=Sometimes N=No
Do i always accept friend request? M (If you are bad im not)
Do i always online everyday at Roblox? S (Sometimes i go to adventure or go to hotel)
Do i send friend request? M (Only if somebody cool and in my family or cousin)
Am i a boy? Y
Do i always chat to people? Y
Do i always go to some places? S (If it very cool)
that's it. Bye for now! Have a great time at my blog.
Respect other people and help
Don't Bully
Do not online dating
That's all rules i know. And some Robloxian told me a question and i answered. Here a question you need to know: Y=Yes M= Maybe S=Sometimes N=No
Do i always accept friend request? M (If you are bad im not)
Do i always online everyday at Roblox? S (Sometimes i go to adventure or go to hotel)
Do i send friend request? M (Only if somebody cool and in my family or cousin)
Am i a boy? Y
Do i always chat to people? Y
Do i always go to some places? S (If it very cool)
that's it. Bye for now! Have a great time at my blog.
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